GAUSSIAN SPLATTING - PHOTOREALISTIC VIRTUAL PRODUCTION

Virtual production is constantly evolving, and Gaussian Splatting is becoming one of the most powerful tools for capturing real-world environments and transforming them into highly detailed digital worlds.

In-House Gaussian Splatting for Photorealistic Virtual Production

Gaussian splatting allows us to capture real locations with a high level of detail, preserving natural textures, lighting and the unique characteristics of the location. Our in-house workflow allows us to capture, process and optimise Gaussian splats for integration into Unreal Engine, creating highly realistic digital environments without the extensive manual 3D modelling traditionally required. These environments can then be used for LED virtual production, pre-visualisation or as VFX assets for post-production.

Gaussian splatting scan done by Silvertown Studios

Actual Gaussian splatting scan

How is Gaussian Splatting Changing Virtual Production?

Gaussian splatting is becoming one of the most powerful tools for capturing real-world environments and transforming them into highly detailed digital worlds. At Silvertown Studios, we use in-house Gaussian splatting technology to create photorealistic 3D environments that can be integrated directly into Unreal Engine and virtual production workflows.

Gaussian splatting allows us to capture real locations with incredible levels of detail, preserving the natural textures, lighting conditions and unique characteristics of a space. Unlike traditional 3D modelling workflows, which can require extensive manual asset creation, Gaussian splatting provides a faster and more efficient way to digitise real-world environments while maintaining a highly realistic appearance.

Gaussian splatting scan done by Silvertown Studios

Actual Gaussian splatting scan

How Does it Work?

Our team can travel to capture locations anywhere in the world, creating bespoke digital environments tailored to each production. From architectural spaces and natural landscapes to complex industrial environments and unique filming locations, we transform real places into flexible virtual assets, ready for use on LED volumes or within real-time rendering workflows.

Once captured, the environments are processed and optimised by our in-house Virtual Art Department, ensuring they perform efficiently within Unreal Engine. This allows filmmakers, agencies and brands to explore real locations virtually, adjust camera positions and have creative freedom without logistical difficulties linked to a traditional shoots.

Gaussian splatting scan done by Silvertown Studios

Actual Gaussian splatting scan

Why Silvertown Studios is an Ideal Partner for Gaussian Splatting for VP/VFX?

By combining Gaussian splatting, Unreal Engine expertise and our purpose-built virtual production stages, Silvertown Studios provides a complete solution for creating highly realistic digital environments. We have developed a robust in-house workflow for capturing, processing, optimising and integrating Gaussian splats directly into Unreal Engine, ensuring they are production-ready for real-time rendering and virtual production applications. From here, we can transform real-world locations into flexible digital assets that can be seamlessly used within LED volumes, pre-visualisation workflows or as VFX assets for post production.

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